Originally released in the arcades around October of 1993, this sequel took the original gore-fest further with seven new characters, multipie fatalities, and the incredible babalities and friendships. It's back and better than ever! If you're a Mortal maniac, you're not even gonna need the manual as you rip into every one of the possible 62 Fatality, Babality, and Friendship moves. Some of the lower Meg formats may have to make a few sacrifices, but don't doubt for a minute that all the "finishing" moves will be in full color and full gore! The coin-op tunes were discarded in favor of a weird techno-sounding score. The 32X comes through on the audio side as well. The characters still have each their own set of skills and differ a lot from each other. To its credit, the moves were easier to perform on the Genesis six- button controller (made specifically for MK II) than they were on the awkwardly designed SNES controller. Still, we all know that MK II has a lot to offer and we are assured by the programmer, Ed Boon, that there is still a lot left unknown. Are they holding back? "Moooooortal Kooooooombat Twoooooo!" What you see is what you get. ROMs » Sega Genesis » M » Mortal Kombat 2. As in the first game, the second version is divided into rounds as well. All the combos are here plus the graphics and sounds are right on pur ... well, most of the sounds anyway. The one going through is the player who is able to win two out of three rounds. Even the Finishing Moves are the same -- great news for players who've memorized how to eat someone's head or give them a present! The first Mortal Kombat played close to the arcade and only experts will be able to tell whether Reptile's Acid Spit is fast enough, Scorpion can still get an Uppercut out of a leg take down, and uppercut Kung Lao after a teleport move. Only a few sounds are really there I miss when Raiden roars, and everything is muffled. Most of them work! There's no versus mode or tournament setup, but the available options include button configuration, handicapping for two players, and an adjustable CPU intelligence. Baraka, Jax Briggs (a U.S. Special Forces officer), Kitana (a female ninja who is an adopted daughter of Shao Kahn), Kung Lao and Mileena (Kahn's personal assassin) are the new five playable characters. Just think of the way they got around the blood issue before. The graphics, sound, and most importantly, playability took live with this version. Genesis owners should check it out, it is definitely one of the best fighting games for the system. Keys Select button use Space bar. You'll immediately notice that the animation seems to skip around a lot. When you hear these words intoned in the TV commercial, realize the announcer's referring to only one game -- the SNES version. Gear up, gang, MKII has arrived in bright, living color on the Game Gear. A button use A One notable difference is the amount of blood in the game. The added Tournament Mode is a welcome addition that can really get your thumbs cramped up. Remember these are early photos and the blood might have been left out for the preview, but you can expect all versions to have gore or some kind of substitute along the line of the first version. Taken on its own, Mortal II is a fun game. We'll inform you first of any changes! If you own a SNES or Genesis system, you'd be nuts to buy either handheld version over their big brothers. So, it's real nice, but it got here just a little bit late. The theme of the game is a bit darker than in the first version, though it retains many other aspects, as parts of the music. The music's great also, with only a few tunes and riffs missing. One thing the game lacks is a variety of modes. In the meantime, it sure looks like this is the MK II home gamers have been waiting for. Almost an exact translation of the arcade game, it would seem that some of the dialogue is missing, from player names to "Round One". The music is even worse; most of it isn't even close to the arcade. However, some of the kombos do work, which is a definite plus. However, you'll notice a serious reduction in the facial-portrait size and a lot of cuts from the intro. The player must beat each of the other human players, before taking on Sheng Tsung, Kintaro and finally Shao Kahn. Overall, this version will no doubt keep Genesis owners happy. "Round l...Fight!" Shao Kahn and Kintaro as still unplayable and are still sub-boss and boss. Plus the absence of four of the characters really hurt it as well.
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